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GL Renderer

Kind of hard to explain but decided I might as well toss an issue your way in case you have any ideas.

We have shaders files that seem to break constantly.


Any idea if this is a Vortex issue, or a bigger issue. Any insight would be appreciated.

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We've made a fix to remove those logs already. Note that those are not errors per se but a debugging log to show whether or not the bindings were resolved or not.

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